Most programmers don't get it right. They forget that floating-point numbers aren't precise, and that different numbers are irrational in base 2 than in base 10. End result: math errors and weird results.
So, on the web: a basic guide to floating point math.
And for the true math geeks: David Goldberg's paper on floating-point math, and the original ACM journal article if you have an ACM account with library access.
Sunday, May 2, 2010
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